Dark Knights are heavy armor and weapon users that utilise dark magics in order to assist them in devastating their enemies.
Requirements[]
Joining the Dark Knights guild requires:
- Rank Adept (3rd rank) in the Paladins guild.
- Rank Fighter (3rd rank) in the Warriors guild.
- Rank Elementalist (3rd rank) in the Mages guild.
- Rank Conjurer (3rd rank) in the Summoners guild.
- Rank Soldier (2nd rank) in the Knights guild.
- Rank Medium (2nd rank) in the Warlocks guild.
Active Abilities[]
Dark Knights use mana for their active abilities.
Dark Knights level 1 Drain Life
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Shoot a plagued ball at the current enemy dealing 20 times intelligence as magic damage and restoring 2% of the damage done as health to the Dark Knight. | |||
Mana: | 150 | Cooldown: | 12 seconds |
Usable by: | Dark Knights guild only | ||
Equipped: | Anything |
Dark Knights level 10 Summon Undead
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Summon 5 undead allies that assists in fighting enemies. | |||
Mana: | 100 | Cooldown: | 40 seconds |
Usable by: | Dark Knights guild only | ||
Equipped: | Anything |
Dark Knights level 20 Shadow Strike
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The next attack will deal 150% weapon damage and 30 times intelligence as magic damage. | |||
Mana: | 200 | Cooldown: | 15 seconds |
Usable by: | Mages guild only | ||
Equipped: | 1H Sword, 1H Axe, 1H Mace |
Dark Knights level 45 Infernal Blast
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Blast the current target dealing 50 times intelligence as damage to them and 20 times intelligence as damage to enemies in a small area around the target. | |||
Mana: | 300 | Cooldown: | 25 seconds |
Usable by: | Any guild that uses Mana | ||
Equipped: | Anything |
Dark Knights level 75 Summon Demon
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Summon a Demon that assists in fighting enemies. | |||
Mana: | 100 | Cooldown: | 60 seconds |
Usable by: | Dark Knights guild only | ||
Equipped: | Anything |
Dark Knights level 105 Dark Prison
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Place a dark prison in a selected location trapping enemies and dealing 15 times intelligence as damage per second for 6 seconds. | |||
Mana: | 250 | Cooldown: | 25 seconds |
Usable by: | Dark Knights guild only | ||
Equipped: | Anything |
Passive Abilities[]
Dark Knights level 5 Dark Knights Knowledge
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Increases the Dark Knights spell power and summoned creatures damage by 25%. | |||
Affects: | Dark Knights guild only |
Dark Knights level 15 Shared Knowledge
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Increases the base attributes of all classes by 0.5% of all other classes attributes combined. | |||
Affects: | All guilds |
Rank Dark Soldier Cooldown Reduction
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10% decrease in cooldown times. | |||
Affects: | All guilds |
Rank Black Knight Improved Dark Knights Knowledge
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Increases the Dark Knights spell power and summoned creatures damage by 40%. | |||
Affects: | Dark Knights guild only |
Rank Dark Knight Improved Shared Knowledge
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Increases the base attributes of all classes by 1% of all other classes attributes combined. | |||
Affects: | All guilds |
Rank Unholy Knight Improved Cooldown Reduction
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15% decrease in cooldown times. | |||
Affects: | All guilds |
Guild Classes |
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Nomads Rogues Mages Warriors Paladins Summoners Archers Warlocks Hunters Knights Battlemages Dark Knights Dragoons Heroes |