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Knights are powerful fighters sworn to do their duty. They are incredibly skilled fighters who wield the heaviest of weapons and armors.

Requirements[]

Joining the Knights guild requires:

  • Rank Initiate (2nd rank) in the Paladins guild.
  • Rank Brawler (2nd rank) in the Warriors guild.

Active Abilities[]

Knights use energy for their active abilities.

Knights level 1
Heroic Rush
Heroic Rush
Rush at selected location dealing 350% weapon damage to all enemies.
Energy:   40 Cooldown:   12 seconds
Usable by:   Knights guild only
Equipped:   Anything
Knights level 10
Bash
Bash
The next attack deals 500% weapon damage to the current target.
Energy:   35 Cooldown:   20 seconds
Usable by:   Any guild that uses Energy
Equipped:   1H Sword, 1H Mace, 1H Axe
Knights level 20
Blessed Weapon
Blessed Weapon
All single target attacks now hit all other enemies around the knight for 20% of the damage done for 15 seconds.
Energy:   50 Cooldown:   40 seconds
Usable by:   Any guild that uses Energy
Equipped:   1H Sword, 1H Mace, 1H Axe
Knights level 45
Block
Block
Blocks all damage from the next 3 attacks, lasts 20 seconds or until 3 attacks have been blocked.
Energy:   60 Cooldown:   30 seconds
Usable by:   Any guild that uses Energy
Equipped:   Shield
Knights level 75
Battle Lash
Battle Lash
Deals 350% weapon damage to all enemies in a large arc.
Energy:   40 Cooldown:   12 seconds
Usable by:   Any guild that uses Energy
Equipped:   1H Sword, 1H Mace, 1H Axe
Knights level 105
Nobles Blessing
Nobles Blessing
Increases the Knights damage done by 80% and reduces damage taken by 60% for 15 seconds.
Energy:   80 Cooldown:   60 seconds
Usable by:   Knights guild only
Equipped:   Anything

Passive Abilities[]

Knights level 5
Knights Knowledge
Knights Knowledge
Increases the Knights damage and and health regeneration by 30%.
Affects:   Knights guild only
Knights level 15
Shared Knowledge
Shared Knowledge
Increases the base attributes of all classes by 0.5% of all other classes attributes combined.
Affects:   All guilds
Rank Soldier
Regeneration
Regeneration
10% increased health regeneration.
Affects:   All guilds
Rank Man-at-arms
Improved Knights Knowledge
Knights Knowledge
Increases the Knights damage and and health regeneration by 45%.
Affects:   Knights guild only
Rank Knight
Improved Shared Knowledge
Shared Knowledge
Increases the base attributes of all classes by 1% of all other classes attributes combined.
Affects:   All guilds
Rank Cavalier
Improved Regeneration
Regeneration
15% increased health regeneration.
Affects:   All guilds


Guild Classes
Nomads Nomads     Rogues Rogues     Mages Mages     Warriors Warriors     Paladins Paladins     Summoners Summoners     Archers Archers
Warlocks Warlocks     Hunters Hunters     Knights Knights     Battlemages Battlemages     Dark knights Dark Knights     Dragoons Dragoons     Heroes Heroes
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